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Seoul seeks apology after Ukraine reveals transfer of North Korean POWs
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Erasmus sizes up 'improved' Wallabies ahead of 2027 World Cup
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Messi on target again but Miami downed by Columbus
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Scandal-weary Brazilians to vote as Lula faces Bolsonaro son
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In Washington's political cauldron, a fight over foie gras
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Flavio Bolsonaro: political heir in his father's shadow
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Pope to speak on united Europe from French border town
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Ravens grab last-second win in Rio as Commanders stop Seahawks
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Scheffler makes sportsmanship stand over tee screamer
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USA rallies to capture 11th consecutive Presidents Cup
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Anthropic CEO Amodei to dine with Trump at White House
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Phillies clinch, Astros wrap up division on final day of MLB season
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Dupont scores twice to send Toulouse to Top 14 summit
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Commanders hand champion Seahawks their first loss
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Greece stun Klopp's Germany as Ireland show sorrow for Gaza
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Ramos fires holders Portugal to Nations League win in Norway
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Ireland beat Israel but no handshakes due to war in Gaza
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Serbia's President Aleksandar Vucic announces resignation
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Tigray TV station hit by drone, rebels advance in north Ethiopia
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Spain bring in Le Normand for injured Garcia
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Banton hundred paves way for England ODI series win over Sri Lanka
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Milestone man Kohli powers India to big ODI win over West Indies
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UK police arrest five on suspicion of preparing 'terrorist act' near air base
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Fitzpatrick closes out fourth win of year at French Open
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Washington denounces Iran's truce proposal as 'cynical'
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Zverev stars as Team Europe win Laver Cup
Chinese gamers bid sad farewell to 'World of Warcraft'
Chinese players of roleplaying epic "World of Warcraft" bade a sad farewell to the land of Azeroth on Monday, with the game set to go offline after a dispute between US developer Blizzard and local partner NetEase.
Massively popular worldwide, particularly in the 2000s, "World of Warcraft" -- often abbreviated as WoW -- is an online multiplayer role playing game set in a fantasy-Medieval world where good battles evil.
It is known for its immersive and addicting gameplay, and players can rack up hundreds of hours of game time.
Blizzard's games have been available in China since 2008, through collaboration with internet giant NetEase -- under local law, foreign developers are required to partner with Chinese firms to enter the market.
But after 14 years and millions of players in China, the two firms announced in November that talks over renewing their operating contract had failed to lead to an agreement.
As a result, WoW's Chinese servers will go offline Tuesday at midnight local time (1600 GMT).
Other popular titles by the Californian gaming giant -- one of the world's biggest -- will suffer the same fate, including "Overwatch", "Diablo III" and "Hearthstone".
"It's the end," wrote one Weibo user, accompanied by crying emojis.
"It was not just a game. It was also the memories of a whole generation" of young Chinese, another wrote.
"The two companies have taken players hostage," Wu, a 30-year-old doctoral student and a longtime fan, told AFP.
Last week, Blizzard China said it had requested an exceptional six-month contract extension -- which NetEase refused.
"One day, when what has happened behind the scene could be told, developers and gamers will have a whole new level understanding of how much damage a jerk can make," NetEase's President Simon Zhu wrote on LinkedIn late last year.
Blizzard had said it was in "discussions" with "several potential partners who share our values" to continue to offer its titles in China.
The deactivation of its Chinese servers is not "the end" but just a "temporary unhappy suspension", Blizzard China said.
User data can be saved, for use if and when the games return to China, according to the American company.
But doctoral student Wu -- who said he played WoW up to three hours a day -- saw the good side of the story.
"I didn't give my wife enough time. Now that 'World of Warcraft' is gone, I want to make amends," he said.
G.Schulte--BTB