-
Zhu Rongji, trailblazing ex-premier who transformed China's economy
-
WHO says Trump vaccine shake-up goes against evidence
-
China tech giant Tencent's Q2 profit down as AI push builds
-
Eclipse chasers flock to Spain for 'breathtaking' experience
-
China's C919 jet makes first international commercial flight
-
'To make the civilians leave': Russia pummels Ukraine's petrol stations
-
Mideast war impact on travel bookings fading, TUI says
-
Japan brushes off Australian PM's melon drama
-
Bangladesh get Das fitness boost for daunting Australia task
-
Rod Stewart cancels tour dates after heart surgery
-
One dead, 172 rescued as second ferry in days catches fire in Indonesia
-
How Britain's mapmakers track climate change
-
Foxconn posts quarterly profit surge on AI server demand
-
Australian delivery drivers win 'world-leading' pay rise
-
Hazlewood gets Australia nod ahead of Boland for Bangladesh Test
-
Meta meets its own 'tobacco' moment in court
-
Toyota ex-chief Okuda, pioneer of the Prius, dead at 93
-
Art or medicine? Japan's cosmetic tattoo artists in limbo
-
Colombia rescuers find woman alive as quake death toll passes 200
-
Rybakina ousts Osaka to book Toronto semi-final against Gauff
-
New Zealand PM survives leadership challenge months from election
-
Colombia rescuers find woman alive as quake death toll passes 240
-
Passengers rescued as second ferry in days catches fire in Indonesia
-
Charges dropped against Bondi Beach attack hero
-
Oil prices rise, stocks mixed ahead of crucial US inflation data
-
Parched and desperate for rain, Kazakhstan turns to cloud-seeding
-
UK 'joke' candidate Binface pushes serious point about politics
-
The perfect storm that turbocharged Venezuela's twin quakes
-
New Zealand PM Luxon survives leadership challenge months from election
-
2.4 million girls banned from Afghan schools since Taliban return: UNESCO
-
Cuba celebrates Castro's 100th as his revolution faces its toughest test
-
Colombians dig through rubble as quake death toll surpasses 240
-
Defending champion Shelton rolls into Montreal semis
-
New Zealand's ruling party meets to decide PM Luxon's fate
-
What to know about the total solar eclipse
-
Total solar eclipse to spellbind Europe
-
Tentoglou claims fourth Euro long jump title, injured Jacobs falters
-
Jodar, Nakashima to make Masters semis debuts in Montreal
-
All Blacks knew Nonu would perform solo Haka - coach Rennie
-
Chilean veteran Sanchez signs with MLS club Montreal
-
Britain's Glave upstages Jacobs to win European 100m gold
-
Cristiano Ronaldo marries long-term partner Georgina Rodriguez
-
Greece's Tentoglou wins fourth European long jump title
-
Oil prices higher, stocks mixed ahead of inflation report
-
Doctors ignored 'warning signs' before Maradona's death, court hears
-
Jacobs into 100m final with eye on third title
-
Pereira, the 'zombie city' devastated by Colombia's earthquake
-
Eight-try New Zealand cruise to tour victory over Sharks
-
UN says 2 staff arrested by Afghan intelligence agency
-
Trump's secret plane swap triggers questions and confusion
Franco-German TV channel finds niche in high-brow video games
French-German TV channel Arte is best known for covering cultural events and producing sophisticated dramas and documentaries, but over the past decade it has also been building a reputation in an entirely different arena: video games.
As with its TV programming, the publicly funded channel's video games reflect its focus on culture and liberal causes -- from an adaptation of a story by French author Boris Vian to an adventure game where the main character is a Syrian refugee.
"It's a way of showing our editorial line to an audience which plays video games but doesn't necessarily watch TV or consume documentaries," said Arte's digital projects chief Adrien Larouzee.
Arte has been in the gaming business for a decade, carving out a niche in "human scale" titles.
"We don't work on blockbusters," Larouzee told AFP on the sidelines of Paris Games Week, France's biggest video game trade show, where it has a stall alongside giants of the industry like Sony, Nintendo and Ubisoft.
Larouzee said Arte was far happier with the "audacity" and "innovation" that comes from working with smaller, independent studios.
"We have the luxury of not having to think solely in terms of market share or commercial success," he said.
"We look for projects that are most compatible with our editorial strategy and those that we are able to support financially, editorially and humanely."
The channel, funded by TV licences levied in France and Germany, is finding an audience.
- 'Masterful' -
Arte has 17 co-productions with independent studios under its belt, its games being lauded at specialist festivals and praised by users.
It all started in 2013 with "Type:Rider", a platform and puzzle game where the player bounces through landscapes strewn with references to scripts from prehistoric cave paintings to pixel art.
Straight-up literary games have included "Californium", where the player is plunged into the psychedelic inner world of the famously troubled sci-fi author Philip K. Dick as he struggles with a flagging career.
And the literary theme continued with this year's "To Hell With the Ugly", a highly stylised adventure game set in a noirish Los Angeles, adapted from a Vian novel.
The game has already won awards and praise from critics, with specialist site Xboxygen highlighting its "singular artistic direction" and "masterful gameplay".
And its games do not shy away from political issues -- 2017's "Bury Me, My Love" depicts a Syrian woman's journey to Europe through messages to her husband.
- Metaverse future -
Arte has long been an innovator with new technologies. It was an early adopter of video-on-demand and its social media channels boast more than 18 million subscribers.
The channel has an overall digital budget of between 10 million and 15 million euros a year. Marianne Levy-Leblond, head of Arte's digital production unit, said investments in individual video games ranged from 100,000 to 300,000 euros.
With that relatively small outlay, the channel's executives are determined to keep exploring the possibilities technology can offer.
"Obviously we're paying a lot of attention to the metaverse," said Levy-Leblond.
As an example how virtual reality (VR) feeds into the channel's output, the channel is producing "Gloomy Eyes - The Game", an adaptation of an animation that won Best VR Film at the Annecy Festival in 2019.
Levy-Leblond said the channel already had a strong track record with projects using immersive technologies and planned to push further into that space in coming years.
I.Meyer--BTB