-
Kane saves England as USA, Belgium reach last 16
-
South Korean school baseball team suspended over 'Tank Day' chants
-
Budding chefs cook up new career at China's BBQ academy
-
Ceuzany, Cape Verde's golden voice with volcanic emotion
-
One stitch at a time: Artist's mission to recreate the Bayeux Tapestry
-
Balogun scores and sees red as US beat Bosnia 2-0
-
Deadly Russian barrage pounds Ukraine capital
-
EU top court to rule on record 4.1 bn euro Google fine
-
Belgium coach salutes Tielemans after World Cup rescue act
-
'Job forever': trade schools are all the rage in the AI era
-
Cracking open a can of cannabis -- America's new pastime (for now)
-
Celtics reportedly trading Brown to Sixers in NBA blockbuster
-
Russia strikes Ukraine capital with missiles and drones, wounds five
-
Kane saves England after DR Congo scare; Belgium comeback stuns Senegal
-
Belgium late show floors Senegal at World Cup
-
Celtics to trade Jaylen Brown to 76ers for Paul George: report
-
Harry Kane: England's World Cup saviour
-
Streamex is making digital gold accessible
-
US actor Danny Glover says he has Alzheimer's
-
Mixed US auto sales in Q2 amid high gas prices
-
Trump sees progress as US, Iran hold Qatar talks
-
Pistons forward Harris reportedly headed to Spurs
-
Djokovic, Sinner into Wimbledon third round, Andreeva stunned
-
Jovial Djokovic dismantles Tsitsipas to reach Wimbledon third round
-
Spurs agree club record £100 mn move for Newcastle's Tonali - reports
-
US stocks retreat to open Q3 ahead of June jobs data
-
Rain has final say in 1st England-India T20 as Sooryavanshi still awaits debut
-
'Gus' the T. rex presented in New York ahead of auction
-
England refused to accept defeat in 'beautiful' DR Congo win, says Tuchel
-
Kane saves England after DR Congo scare; US eye last 16
-
'Let the dogs in': Sabalenka wants Wimbledon to lift ban
-
Catholic society defies Vatican by consecrating new bishops
-
Oppressive heat broils US during World Cup, July Fourth
-
New York prepares for Taylor Swift-Travis Kelce wedding
-
Can anyone stop France at the World Cup?
-
Pair climb to top of Empire State Building for apparent proposal
-
Sinner, Sabalenka into Wimbledon third round, Andreeva stunned
-
French Open champ Andreeva stunned by Krejcikova at Wimbledon
-
England have 'hero moments', says Kane after double downs DR Congo
-
Kane rescues England after DR Congo scare; US eye last 16
-
努莎·奧貝爾:為市民實施時速10公里限速,波茨坦的「坑洞政策」——是漠不關心還是無能為力?
-
Kane rescues England from DR Congo calamity to reach World Cup last 16
-
US refuses to extend North America trade pact in current form
-
'Iran, Iran!' Iranian World Cup squad serenaded on return home
-
Mixed US auto sales in 2nd quarter amid high gas prices
-
Pereira 'taken by complete surprise' as Forest let boss go
-
Swiatek, Zverev hoping to lay down Wimbledon markers
-
Нуша Аубель: «Скорость 10» для жителей: политика Потсдама в отношении выбоин — безразличие или некомпетентность?
-
Spray-painted letters spell tragedy for Venezuela quake victims
-
Rufus the hawk patrolling Wimbledon tennis club
Video games could improve kids' brains: study
Parents often worry about the harmful impacts of video games on their children, from mental health and social problems to missing out on exercise.
But a large new US study published in JAMA Network Open on Monday indicates there may also be cognitive benefits associated with the popular pastime.
Lead author Bader Chaarani, an assistant professor of psychiatry at the University of Vermont, told AFP he was naturally drawn to the topic as a keen gamer himself with expertise in neuroimagery.
Prior research had focused on detrimental effects, linking gaming with depression and increased aggression.
These studies were however limited by their relatively small number of participants, particularly those involving brain imaging, said Charaani.
For the new research, Chaarani and colleagues analyzed data from the large and ongoing Adolescent Brain Cognitive Development (ABCD) Study, which is funded by the National Institutes of Health.
They looked at survey answers, cognitive test results, and brain images from around 2,000 nine- and ten-year-olds, who were separated into two groups: those who never played games, and those who played for three hours or more a day.
This threshold was chosen as it exceeds the American Academy of Pediatrics screen time guidelines of one or two hours of video games for older children.
- Impulses and memory -
Each group was assessed in two tasks.
The first involved seeing arrows pointing left or right, with the children asked to press left or right as fast as they could.
They were also told to not press anything if they saw a "stop" signal, to measure how well they could control their impulses.
In the second task, they were shown people's faces, and then asked if a subsequent picture shown later on matched or not, in a test of their working memory.
After using statistical methods to control for variables that could skew results, such as parental income, IQ, and mental health symptoms, the team found the video gamers performed consistently better on both tasks.
As they performed the tasks, the children's brains were scanned using functional magnetic resonance imaging (fMRI). Video gamers' brains showed more activity in regions associated with attention and memory.
"The results raise the intriguing possibility that video gaming may provide a cognitive training experience with measurable neurocognitive effects," the authors concluded in their paper.
Right now it's not possible to know whether better cognitive performance drives more gaming, or is its result, said Chaarani.
The team hope to get a more clear answer as the study continues and they look again at the same children at older ages.
This will also help exclude other potential factors at play such as the children's home environment, exercise and sleep quality.
Future studies could also benefit from knowing what genres of games the children were playing -- though at age 10 children tend to favor action games like Fortnite or Assassin's Creed.
"Of course, excessive use of screen time is bad for overall mental health and physical activity," said Chaarani.
But he said the results showed video games might be a better use of screen time than watching videos on YouTube, which has no discernible cognitive effects.
T.Bondarenko--BTB